TELL is made by Matt Baamonde at Baazar Studios.
Everything running in TELL — from the attention system,
the emotion and personality model, the conversation director, the procedural
face and body performance — is original work created by Matt, built from
scratch, then used to make a game based on Matt’s original IP from decades
ago.
Matt Baamonde is a multifaceted creative force, constantly pushing the
boundaries of art and technology. With a degree in music composition from the
renowned Berklee College of Music as a shredding guitar virtuoso, Matt’s
journey began in the realm of music production and film scoring. After a decade
of working on hundreds of TV shows and movies in various creative roles in
Hollywood, he ventured into the visual arts, specializing as an Unreal Engine
VFX artist and character animator.
Driven by an insatiable passion for innovation, Matt thrives at the forefront
of virtual world-building. He embraces the limitless possibilities that emerge
from the fusion of cutting-edge technology and boundless creativity. As a
pioneer in the new era of media and entertainment, Matt is excited to shape the
future of immersive experiences.
With a diverse skill set encompassing visual effects, graphic design, 3D
animation, photography, video editing, and music production, Matt brings a
holistic perspective to his projects. His musical background lends a unique
understanding of rhythm and movement, essential elements that breathe life into
his visual creations.
A visionary at heart, Matt’s work is fueled by his ability to manifest the
impossible. He continually seeks to expand the horizons of what’s achievable,
transforming his imagination into captivating realities. Through his art, Matt
invites audiences to step into uncharted territories and experience the
extraordinary.